Drilldown: CapGrads
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Don't do what I did, it did not work out lmao. (1) ·
Honestly, don’t take school as a joke, as much as high school is an incredible experience and such a time to be alive (you know, like the “young wild and free” quote). But please remember this a time to also represent yourself and who you are wanting to become. I know it’s silly coming from (1) ·
Pick something you love doing, but maybe something you don't know much about. Then you'll be able to have your school project and also have fun while doing it. There were many times I forgot I was working for a grade and I just enjoyed what I was doing, so it still turned out great. (1) ·
Stay true to you. What you love doing can be your Capstone and just trust the process. (1)
“Forever Youth” is something we can all relate to. I believe that no matter what age you are, you are truly never too young to experience something new. I would have never understood this concept if it wasn't for enjoying (more like loving) the kpop group BTS. Silly, right? I never knew enjoying (1) ·
My capstone is based on the concept of seeing something you like, thinking "I can make/do that, too," and learning how to do it without spending much money. For this project I focused on resin, sewing, and propmaking (for cosplay). (1) ·
My project was going to be a scooter edit. It was back when I was more into scootering and I know it's not good but I tried my best with the limited skills I have. (1) ·
Wooden canvases I painted with the teachers I've had throughout all the 4 years that I've been to TSAS. (1)
None (1) ·
I originally described it as a furthering of talents I already had — learning composition for drawings and paintings, making my own molds and designing my own resin pieces, and learning how to sew better (I had basic knowledge before). (1) ·
Making a water to combustible gas conversion engine. (1) ·
Originally, I wanted to just print out pictures of the teachers I've had and get some tracing paper and trace it onto the canvas. (1)
Honestly I changed my plan a lot, I was supposed to make a magazine, I ended up making a little online portfolio. But also to add I think this turned out way better then I thought, as I started getting paid for my design work as I started to work with more people. (1) ·
I decided to change the way I sketched the paintings. I had talks with Karner and Foshee about how I could make this project better. They asked why I was tracing instead of drawing it myself. I took a couple of days to process that as well. Why was I doing that? It always felt like I was a fake ever (1) ·
I took away the composition stuff because I found the resin aspect to be way more fun. I also added propmaking because cosplay is something I love doing, and I love designing different aspects of characters that I can make myself. A lot of the projects I had planned had to be cut simply because I di (1) ·
Realizing I have no money for it. (1)
As I started going I learned I just like really only doing graphic work and also making one at a time. Not involving my other interest (as much as I love photography), but just focusing on one thing—it’s nice and more fun for me that way. I think my biggest take away is that although my work isn (1) ·
I had to quit scooting shortly after the problem, so I wish I was able to make it better sorry. (1) ·
I learned to stay true to my style and trust the process. Also how I need to realize that I'm not going to be a professional painter/artist overnight. Also stop giving myself such a hard time. (1) ·
Resin is way more finicky than I ever imagined. It's also not safe to touch without gloves. That was a good scare. Also, fur fabrics are the bane of my existence, but they're worth using because they cover up seam mistakes (also if you use the right ones, they're such a nice texture!).
I also lear (1)
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