Drilldown: CapGrads
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Do it as fast as you can because you can’t predict what can happen. (1) ·
Make sure you plan out your capstone well, and set your goals reasonably accounting for personal work ethic. (1) ·
Stay true to you. What you love doing can be your Capstone and just trust the process. (1) ·
USE YOUR TIME WISELY! No matter how easy you think your project is, it's better to have extra time at the end instead of waiting until last second. (1)
I created a website that details the life story of each player on the roster. Clicking on a name will take you to that players own page that details their story along with their stats for the 2019-2020 season. Visit the website [https://certain-worm.glitch.me/ here]. (1) ·
My project is basically just a slide show explaining how high school helped me realize that mental illness is very real, and how it helped me find my passion for helping people. It also helped me decide what I want my future career to be. (1) ·
We use computers every day of our lives, but have you ever stopped to ask what all the parts inside your computer do? I decided to tackle that question head on by having my friend and computer expert Maxwell Mahabir walk me through the process of building myself a new computer from the ground up. Be (1) ·
Wooden canvases I painted with the teachers I've had throughout all the 4 years that I've been to TSAS. (1)
None (1) ·
It was supposed to be like a Ted Talk where I would have more visuals and charts, but I didn't have as much time to put it together so I did the best I could. (1) ·
My original project was going to be a video game coded in C# with a team of two other people aiding in code, assets, and sound design. (1) ·
Originally, I wanted to just print out pictures of the teachers I've had and get some tracing paper and trace it onto the canvas. (1)
I couldn’t do some things because of not being able to be at school to receive help. (1) ·
I decided to change the way I sketched the paintings. I had talks with Karner and Foshee about how I could make this project better. They asked why I was tracing instead of drawing it myself. I took a couple of days to process that as well. Why was I doing that? It always felt like I was a fake ever (1) ·
It's kind of similar, but my original idea was based on in person interaction so to change it to be solely online was pretty disappointing. I was still able to get my main point across with relevancy to my career, but I wish it could've been done differently. (1) ·
The game project would have needed more time for us to fully learn Unity and C#, so we were forced to switch to building a computer. This project was still at least in the field of computer science so it still applied to what I will go on to study in college. (1)
I learned that everyone struggles with personal stuff, and that you shouldn't procrastinate everything. (1) ·
I learned to stay true to my style and trust the process. Also how I need to realize that I'm not going to be a professional painter/artist overnight. Also stop giving myself such a hard time. (1) ·
I now know with great detail how all the parts in a computer fit together and can build a computer from the ground up without the assistance of my friend and mentor. (1) ·
It’s one of the coolest things when you type all the code out and it works perfectly on the website (1)
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