Drilldown: CapGrads
CapGrads > Capshortdescrip
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Animated video
or
Computer design and assembly
or
Reflection on self-growth 
:
Animated video
or
Computer design and assembly
or
Reflection on self-growth 
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I think that really making it about something you're already passionate about is super important. It's only as much extra work as you make it really. My paper is fairly concise but it's the accumulation of work I've been doing for a long time. Don't write it off immediately and finish it in the end, (1) ·
Make sure you plan out your capstone well, and set your goals reasonably accounting for personal work ethic. (1) ·
Think of some ideas during your junior year. Start narrowing down during the summer. Also: just do it, complain all you want but don’t give your teachers a hard time lol. They don’t get paid enough... (1)
My capstone is a summary (more or less) of the work I've been doing on myself over the past 3ish years and what I have learned over that time. At first it was more physical, but it turns out that way more work had to be done mentally. It was originally longer but I trimmed out parts that weren't nee (1) ·
This is the animation based off of my first art journal of freshman year. It shows things that I’ve seen, thought about, and experienced from my time at TSAS. This video encompasses ending this chapter of my life. (1) ·
We use computers every day of our lives, but have you ever stopped to ask what all the parts inside your computer do? I decided to tackle that question head on by having my friend and computer expert Maxwell Mahabir walk me through the process of building myself a new computer from the ground up. Be (1)
A poster-board paired with a paper I'd write on learning how to learn. (1) ·
I started with an animation video explaining my plan to balance my practical job with my art job. (1) ·
My original project was going to be a video game coded in C# with a team of two other people aiding in code, assets, and sound design. (1)
I had to ditch the poster-board aspect due to the circumstances, and my goals for me have evolved majorly since it was assigned as well. That lesson of learning how to learn is still very important, but now it's more focused on discipline and being emotionally healthy. (1) ·
My first idea was scrapped because I found that I didn’t have a passion for any practical job and couldn’t be happy with settling for an office job. (1) ·
The game project would have needed more time for us to fully learn Unity and C#, so we were forced to switch to building a computer. This project was still at least in the field of computer science so it still applied to what I will go on to study in college. (1)
I learned a lot about me, and the "demons" I have. I feel not near as powerless as I did to them even just a little while ago. I'm learning to heal the mental things that need to be healed and grow in a healthy way, and not feel like a core part of me is a mistake and has to be hidden away. (1) ·
I now know with great detail how all the parts in a computer fit together and can build a computer from the ground up without the assistance of my friend and mentor. (1) ·
I've realized I wasn’t happy with living a practical life. I’m not sure if I will go into animation but it’s my #1 option right now. It has the perfect balance of something I like to do and something that is difficult. (1)
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