Difference between revisions of "3D Printing Badge"

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So you want to create some amazing things with the 3D printers? Excellent. This guide will move you through the very basics; see [[3D Printing]] for more information.
[[File:NameTag.gif|frame|right|Name tag model]]


==Installing SketchUp and Extensions==
So you want to create some amazing things with the 3D printers? Excellent. To do so, you must demonstrate an understanding of the 3D printing process. This guide will walk you through the software you need to create and print a 3D model, as well as the process of using the printer itself. In the end, you'll have your very own badge that shows what you've learned!
To get started, we need to install SketchUp, a program that allows us to create 3D objects, and a few extensions that will help us print our creations.


When creating a 3D object on the computer, it is possible (and very easy) to create objects that are "impossible" in real life (imagine a balloon with a hole in it). Luckily, SketchUp users have created a few extensions that show us problems in our designs before we try to print them. Solid Inspector² is one of those extensions.
<br clear=all>
==Creating the Badge==
I shamelessly [http://info.library.okstate.edu/ld.php?content_id=24840778 stole] this idea from OSU's Edmon Low Creative Studios. Click the .gifs on the right to view the steps.


The second extension, SketchUp STL, will give us a file that we can print.
{|
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1. Open SketchUp [[File:Sketchupicon.png|20px|SketchUp 2016 icon]] and play around with the tools. Scroll the scrolly wheel to zoom in and out, press the scrolly wheel like a button and move the mouse to orbit. Press shift while doing these for other movements


# Download SketchUp [https://www.sketchup.com/download here], or open it [[File:SketchUp-Logo.png|20px|SketchUp Logo]] if already installed.
2. Create a circle with the circle tool [[File:SketchUpCircle.jpg|20px]] by clicking on the ground, moving your cursor away from the center, and clicking again. Scale does not matter, because we will set final dimensions later
# Download the [http://extensions.sketchup.com/en/content/solid-inspector%C2%B2 Solid Inspector²] extension, and the [http://extensions.sketchup.com/en/content/sketchup-stl Sketchup STL] exporter to a known location. The first will make sure your file is printable, and the second will allow you to export your 3D file as an .stl, which you will need later.<br />[[File:SketchUpExtensionInstall.gif|thumb|300px|right|Installing extensions in SketchUp 2016]]
## To install the extensions, open SketchUp then click the "Window" menu up top
## Click "Preferences"
## Click "Extensions" on the left
## Click "Install Extensions"
## Navigate to the location of Solid Inspector², then click open and click OK a few times
## Complete steps 1–5 for Sketchup STL


==Create the Badge==
3. Choose the Push/Pull tool [[File:SketchUpPushPull.jpg|20px]], click the circle, and drag up to pull it into a short cylinder  
I shamelessly stole [http://info.library.okstate.edu/ld.php?content_id=24840778 this idea] from OSU's Edmon Low Creative Studios. Check the link for an image of the badge.<br />[[File:SketchUpCreateCylinde.gif|200px|thumb|right|Steps 1-3]]
||
# Open SketchUp and play around with the tools. Scroll the scrolly wheel to zoom in and out, press the scrolly wheel like a button and move the mouse to orbit. Press shift while doing these for other movements
[[File:SketchUpCreateCylinde.gif|300px|thumb|right|Steps 1–3]]
# Create a circle with the circle tool [[File:SketchUpCircle.jpg|20px]] by clicking on the ground, moving your cursor away from the center, and clicking again. Scale does not matter, because we will set final dimensions later<br />[[File:SketchUpCreateTorus.gif|200px|thumb|right|Steps 4-7]]
|-style="vertical-align:top;"
# Choose the Push/Pull tool [[File:SketchUpPushPull.jpg|20px]], click the circle, and drag up to pull it into a short cylinder
|
# Create a second circle for the top loop away from the model (we'll move it into place soon)
4. Create a second circle for the top loop away from the model (we'll move it into place soon)
# Click the middle of the circle and press delete; you will be left with just the outline<br />[[File:SketchUpAlignTorus.gif|200px|thumb|right|Align torus with cylinder in SketchUp 2016]]
# Create one more circle perpendicular to the outline you made, and on the x or y axis (see [https://www.youtube.com/watch?v=n5wlYmTWI08 video], muted). This will make a torus
# Triple-click the torus (donut) and right-click, then choose "Make Group." This will allow you to move the torus into the cylinder without them combining
# Align it with the cylinder as you'd like using the move tool [[File:Sketchupmovetool.jpg|20px]]. You can resize either by selecting it and choosing the Scale tool
# Once the torus is in place, right click it and choose "Explode." This will tell the program to stick it to the cylinder
# At the moment, there are no edges between the torus and the cylinder. This is a problem, because we need to delete any piece inside another piece, but if you try to delete without edge seams, it will leave holes. To create the edges, right-click the torus and choose "Intersect with Model"
# Right-click the face of the badge, then choose "Hide." This lets you dig in the inside without erasing the face
# Click the part of the torus inside the cylinder and delete it. Delete the two circles on the inside wall, as well
# Go to "View" in the menu, and select "Hidden Materials"
# Right-click the grid that appears where the face was, and choose "Unhide," then go to "View" and uncheck "Hidden Materials"
# Choose the "3D Text" tool, write your name, and style as you'd like. Choose a font where the letters do not touch, or divide your name where they do.
# Make it as large as will fit on the cylinder, and set it on top.
# Right-click the text and choose "Explode." Again, this will merge it with the materials it is touching
# Orbit to the backside of your badge (use the scrolly wheel as a button and move the mouse)
# Hide the backside as you did the front
# Erase the backside of each letter. We are doing all this erasing to give the printer one single shell to print; imagine a very strangely-shaped balloon
# Go to "View" in the menu, and select "Hidden Materials"
# Right-click the grid that appears where the backside was, and choose "Unhide," then go to "View" and uncheck "Hidden Materials"
# Admire your work
# Run Solid Inspector², which will make sure everything is watertight. (Remember the balloon? If there is a hole in your model, it will pop and not print!)
# Go to "File," then "Export STL"


==Slice Your Model==
5. Click the middle of the circle and press delete; you will be left with just the outline
# Download/open Cura
# Choose PrintrBot Play when prompted
# Download settings file [https://drive.google.com/file/d/0B72Ssp8dW8t5Si1WZFlPQlBBVW8/view here]. (It is safe; I made it.)
# Go to "File," select "Open Profile," then locate the settings file you downloaded
# Layer height should be .26
# Shell thickness is always set to multiples of the nozzle size (.4 mm in this case), so reduce to .8mm
# Reduce fill density to 10%
# Support type should be "Everywhere"
# Platform adhesion type should say "Brim"
# Click your model, then play with the three tools on the bottom. The middle one scales the model
# Pay attention to the time it will take to print your model; 30 minutes is fine. If it takes much longer, scale the file down. If it is really short, scale it up
# With the model selected, click View Mode in the top right, and choose Layer
# This shows the layers created by the slicer. Can you read the letters? If not, scale up your badge. If you scale it to the max and still can't read it, rebuild the badge with larger text
# Press the save button on the middle top, and name your file with your name, a description, and the color you want, e.g. paul badge black.gcode


==OctoPrint Your Badge==
6. Create one more circle perpendicular to the outline you made, and on the x or y axis (see [https://www.youtube.com/watch?v=n5wlYmTWI08 video], muted). This will make a torus
# OctoPrint is located [http://192.168.25.126/ here]. We use it to control the printer remotely
# Login with your credentials. Ask Stallings
# Open the folder on your computer containing the .gcode file
# Drag the file into the left of the OctoPrint screen


==Setting Up the Printer==
7. Triple-click the torus (donut), right-click, then choose "Make Group." This will allow you to move the torus into the cylinder without them combining
# See Stallings
||
[[File:SketchUpCreateTorus.gif|300px|thumb|right|Steps 4–7]]
|-style="vertical-align:top;"
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8. Align it with the cylinder as you'd like using the move tool [[File:Sketchupmovetool.jpg|20px]]. You can resize it by selecting it and choosing the Scale tool [[File:Sketchupscaletool.jpg|20px]]


==Printing==
9. Once the torus is in place, right click it and choose "Explode." This will tell the program to combine it with the cylinder
# Click on your filename in Octoprint. If nothing is printing, it will load the file
||
# Click the big blue "Print" button
[[File:SketchUpAlignTorus.gif|300px|thumb|right|Steps 8–9]]
# Head to the printer and watch the first few layers for errors
|-style="vertical-align:top;"
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10. At the moment, there are no edges between the torus and the cylinder. This is a problem, because we need to delete any piece inside another piece, but if you try to delete without edge seams, it will leave holes. To create the edges, right-click the torus and choose "Intersect with Model"
||
[[File:SketchUpIntersectFaces.gif|300px|thumb|right|Step 10]]
|-style="vertical-align:top;"
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11. Right-click the face of the badge, then choose "Hide." This lets you dig in the inside without erasing the face
 
12. Click the part of the torus inside the cylinder and delete it. Delete the two circles on the inside wall, as well
 
13. Go to "View" in the menu, and select "Hidden Materials"
 
14. Right-click the grid that appears where the face was, and choose "Unhide," then go to "View" and uncheck "Hidden Materials"
||
[[File:SketchUpDeleteInternalGeometry.gif|300px|thumb|right|Steps 11–14]]
|-style="vertical-align:top;"
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15. Click the "Tools" menu up top, then choose the "3D Text" tool, write your name, and style as you'd like. Choose a font where the letters do not touch, or divide your name where they do
 
16. Make it as large as will fit on the cylinder, and set it on top
 
17. Right-click the text and choose "Explode." Again, this will merge it with the materials it is touching
||
[[File:SketchUpAddName.gif|300px|thumb|right|Steps 15–17]]
|-style="vertical-align:top;"
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18. Orbit to the backside of your badge (use the scrolly wheel as a button and move the mouse)
 
19. Hide the backside as you did the front
 
20. Erase the backside of each letter. We are doing all this erasing to give the printer one single shell to print; imagine a very strangely-shaped balloon
 
21. Go to "View" in the menu, and select "Hidden Materials"
 
22. Right-click the grid that appears where the backside was, and choose "Unhide," then go to "View" and uncheck "Hidden Materials"
 
23. Admire your work
||
[[File:SketchUpMakeManifold.gif|300px|thumb|right|Steps 18–23]]
|-style="vertical-align:top;"
|
24. Run Solid Inspector² [[File:Solidinspector2.png|20px|Solid Inspector 2 icon]], which will make sure everything is watertight. (Remember the balloon? If there is a hole in your model, it will pop and not print!)
 
25. Go to the "File" menu, then "Export STL"
||
[[File:SketchUpCheckandExport.gif|300px|thumb|right|Steps 24–25]]
|}
 
 
{| class="wikitable" style="margin:auto;"
!colspan="2"|3D Print Training Series
|-
|Previously: Installing [[SketchUp]] and extensions ||Next up: [[Slicing 3D Print Files]]
|}
 
[[Category:Maker Space]]
[[Category:3D Printing]]

Latest revision as of 10:14, 13 October 2019

Name tag model

So you want to create some amazing things with the 3D printers? Excellent. To do so, you must demonstrate an understanding of the 3D printing process. This guide will walk you through the software you need to create and print a 3D model, as well as the process of using the printer itself. In the end, you'll have your very own badge that shows what you've learned!


Creating the Badge

I shamelessly stole this idea from OSU's Edmon Low Creative Studios. Click the .gifs on the right to view the steps.

1. Open SketchUp SketchUp 2016 icon and play around with the tools. Scroll the scrolly wheel to zoom in and out, press the scrolly wheel like a button and move the mouse to orbit. Press shift while doing these for other movements

2. Create a circle with the circle tool SketchUpCircle.jpg by clicking on the ground, moving your cursor away from the center, and clicking again. Scale does not matter, because we will set final dimensions later

3. Choose the Push/Pull tool SketchUpPushPull.jpg, click the circle, and drag up to pull it into a short cylinder

Steps 1–3

4. Create a second circle for the top loop away from the model (we'll move it into place soon)

5. Click the middle of the circle and press delete; you will be left with just the outline

6. Create one more circle perpendicular to the outline you made, and on the x or y axis (see video, muted). This will make a torus

7. Triple-click the torus (donut), right-click, then choose "Make Group." This will allow you to move the torus into the cylinder without them combining

Steps 4–7

8. Align it with the cylinder as you'd like using the move tool Sketchupmovetool.jpg. You can resize it by selecting it and choosing the Scale tool Sketchupscaletool.jpg

9. Once the torus is in place, right click it and choose "Explode." This will tell the program to combine it with the cylinder

Steps 8–9

10. At the moment, there are no edges between the torus and the cylinder. This is a problem, because we need to delete any piece inside another piece, but if you try to delete without edge seams, it will leave holes. To create the edges, right-click the torus and choose "Intersect with Model"

Step 10

11. Right-click the face of the badge, then choose "Hide." This lets you dig in the inside without erasing the face

12. Click the part of the torus inside the cylinder and delete it. Delete the two circles on the inside wall, as well

13. Go to "View" in the menu, and select "Hidden Materials"

14. Right-click the grid that appears where the face was, and choose "Unhide," then go to "View" and uncheck "Hidden Materials"

Steps 11–14

15. Click the "Tools" menu up top, then choose the "3D Text" tool, write your name, and style as you'd like. Choose a font where the letters do not touch, or divide your name where they do

16. Make it as large as will fit on the cylinder, and set it on top

17. Right-click the text and choose "Explode." Again, this will merge it with the materials it is touching

Steps 15–17

18. Orbit to the backside of your badge (use the scrolly wheel as a button and move the mouse)

19. Hide the backside as you did the front

20. Erase the backside of each letter. We are doing all this erasing to give the printer one single shell to print; imagine a very strangely-shaped balloon

21. Go to "View" in the menu, and select "Hidden Materials"

22. Right-click the grid that appears where the backside was, and choose "Unhide," then go to "View" and uncheck "Hidden Materials"

23. Admire your work

Steps 18–23

24. Run Solid Inspector² Solid Inspector 2 icon, which will make sure everything is watertight. (Remember the balloon? If there is a hole in your model, it will pop and not print!)

25. Go to the "File" menu, then "Export STL"

Steps 24–25


3D Print Training Series
Previously: Installing SketchUp and extensions Next up: Slicing 3D Print Files